GraphQL for the photo service, REST for Game Mate
The photo community uses GraphQL and Apollo; Game Mate uses REST and TanStack Query. How I chose their API contracts, database safeguards and tests, then added ESLint rules for code boundaries.
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The photo community uses GraphQL and Apollo; Game Mate uses REST and TanStack Query. How I chose their API contracts, database safeguards and tests, then added ESLint rules for code boundaries.
A sprint I considered finished after checking screens led to many hotfixes. I now read code to find paths to test, then check those paths and the actual UI separately.
An agent reported a passing test that waited for text the screen never showed. Delegating implementation led me to read plans and diffs myself and turn recurring corrections into guidance for later work.
I reviewed which behaviors the tests checked and refined them against actual submission paths and server constraints.